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The Contest Official Post ~edited 7-5-14~This is the ~Official~ Journal Entry for my little design contest. In a nutshell you have 6 months from today (6-4-2014) to post the design/drawing of a non-fanart original character that you think deserves an added dimension. The third dimension.
That means, you draw something and if I like it over all the other entries I'll sculpt it and ship it to you.
I am looking for strong design skills, excellent movement, expression, emotion, balance, color, and an overall sense of 'holy shit this thing needs to fucking exist'.
PPL, I've wanted to do this since forever, let's make something awesome! OoO
And also, guys... please be polite when you enter. I WILL block people that sass me - I'm giving away free stuff, I don't need lip to go along with it... *ragged sigh*
READ U PLZ, THE FINE PRINT
So Good They Can't Ignore YouJust finished reading So Good They Can't Ignore You by Cal Newport, and his career advice mostly lines up with my personal experience.
The book's advice for finding work that you love is to build up skills through years of *deliberate practice*, until your skills are rare and valuable enough to afford you control over your work. Being good at something and having connections will give you more opportunities and make your work feel more meaningful.
It tries to debunk the idea that boldly following your passions will lead to satisfying work. That approach won't work if your skills aren't valuable enough to support you, or earn you enough autonomy to enjoy your work.
"Working right matters more than finding the right work", as the author puts it. The most interesting and rewarding work lies at the cutting edge of your field, where there's room for new innovations, and plenty of consumers looking for those innovations. But to get there you need to have a strong knowledge of what you're bui
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